Player Development Pathway
Age Group: U16s
LTAD Stage: Train to Compete
Window of Optimal Trainability (Focus of athletic training)
Develop Fitness, specialisation of Rugby Skills & Tactics.
Strength: 12 months after PHV (which will vary for every player) / appropriate weight training to be taught.
Multi-functional role development – don’t Pigeon hole!
Overall coaching approach
VERY IMPORTANT – Be sensitive to the physical changes in the players (not all the same) as this effects training
Most (not all) Player positions will be set / Specialisation
CREATE GAME PRESSURE IN TRAINING.
(Consolidate and develop previous age skills)
Consolidate & Develop Individual / Team skills under match conditions.
- Avoid contact
- HAND OFF (Full) / Change of pace / Sidestep
- Decision making – Creating & Preserving space.
- Tackling skills
- Unit tackle (2nd & 3rd player support – attack & defence)
- Reacting to what is in front of you.
- Ball carrier making best decision before and in contact.
- Full Maul.
- Ball carrier – Strong base & protect ball / Support Players – Body position/drive, secure and deliver ball.
- Defenders – hold up ball & player / drive.
- Ball carrier – Ball presentation
- Support players – Protect ball carrier & secure ball.
- Tackler – release, regain feet & contest.
- Create Ruck to maintain continuity (Increase Speed of ruck). Phase play.
- Attack & Defence strategy. Channel 1,2,3.
- Full Lineout/ Specialist thrower / Decoy work / tactics of lineout
- Game strategy from Lineout.
Backline attack – Multiple phases in match conditions.
- Penetration – Positioning, Alignment & identification of space / Angle of run & timing of pass
- Players be aware of formal role in a pattern / Decoys
Backline defence (Prevent penetration through defensive line / attempt to regain possession.
- Alignment / move forward / React to threat / TACKLE / Support
Kicking & Catching
- Attack, Defence & KO strategies.
Laws / Ethics
- Understand the Laws
- Personal responsibility for behaviours and actions
- Problem solving (in-Game)
- Tactical options to achieve game plan
- Awareness of opposition strength/weaknesses and ability adjust game plan
Principles (Team play)
- ADD PRESSURE to principle of play
- Players choose best options.
Agility / (Personal conditioning)
Position specific conditioning
Strength (Window – 12months after growth spurt slows)
Weight training (taught / supervised)
Personal preparation & warm-up
Controlled breathing & relaxation
LIFESTYLE / PERSONAL
Life balance (Coping with pressure & SETBACKS)
Awareness of leadership demands and responsibilities.
Role model for younger players
Law variations - Under 16s
Players per side: 15
Max pitch size: 100 x 70
Minutes per half: 35
Max game time per day: 80
Additional variations: 80
Coaching tips: Be aware of player’s growth spurt / PHV, as training needs to be adjusted. Concentrate on Building fitness and position specific skills & Team play. REMEMBER TO KEEP IT FUN and to treat as young adults, as players will start to be tempted away from Rugby